To animate the art, certain pixels are removed and replaced with similarly colored ones nearby, creating the illusion of movement when played in rapid succession. Every pixel is aligned perfectly with those adjacent to it. Traditionally, pixel art is created in a grid. The Generation 5 games' sprites have a signature messy, pixelated look to their movements that makes them ugly in some fans' eyes, and emulating the games in HD reveals the cause. But in order to animate more than 600 Pokémon, corners apparently had to be cut. Between attacks, their Pokémon idly rock back and forth, flap their wings, hop around, flash different colors, and even blink, giving them far more personality than the static images of previous generations. Pokémon Black and White broke ground for the series by being the first Pokémon games with fully animated sprites.
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